Can i breed legendary pokemon in white




















One Egg cycle lasts steps in the second and third generations, steps in the fourth generation, and steps in later generations.

If the Egg cycle count for an Egg reaches zero after being reduced in the second and in the fifth or later generations or is zero when it would be reduced in the third and fourth generations , the Egg will begin to hatch. Prior to the fifth generation, if an Egg hatches, the game will not subtract an Egg cycle count from the rest of the Eggs after it in the party, ensuring that no two Eggs can hatch at the same time.

In the fifth generation and later, if more than one Egg reaches zero at the same time, the first Egg hatches immediately while the rest hatch in order each time the player takes another step. When an Egg is received from one of these people, the game resets the Egg cycle step counter to one in the third generation and to zero in the fourth generation. After each Egg cycle is completed, the Egg's Egg cycle count will drop by one, first to 24, then 23, then 22, and so on until the Egg cycle count hits zero, at which point the Egg will hatch into Misdreavus.

There are ways to speed up the time required to hatch an Egg. Riding a Bicycle reduces the time required simply by making it faster to complete steps. In the Misdreavus example, the Egg would start at 25, and with Slugma in the party, the Egg would drop 2 Egg cycle counts after each Egg cycle, to 23 then 21 then 19 and so on, until it finally drops from 1 to 0 and hatches. Since the fifth generation, Hatching Powers can also be used either from Pass Powers or O-Powers to shorten the length of an Egg cycle, making Eggs hatch 1.

If this would result in the baby possessing more than four moves, the moves take priority in the order listed: Volt Tackle, mother's Egg Moves, father's Egg Moves, TM and HM moves, inherited level-up moves, baby's default moveset. Moves that can be taught this way due to inheriting them appear at the top of the Move Reminder's list. This is determined differently between generations. In Generation II games, the baby inherits its stats from the parent of the opposite gender, unless one parent is Ditto, and in that case it inherits the stats from Ditto.

This is due to the high likelihood of a family relation, hence the inability to breed. The other three are determined at random, though it is possible that some of these may coincide with those of its parents without actually being inherited.

First, a random IV is passed from one of the parents to the baby. Afterwards, a random IV of any stat other than HP is passed from either parent to the baby; if it is the same stat not necessarily the same IV value, depending on whether or not the same parent passed it on , it will override it. Finally, another random IV of any stat other than HP and Defense is passed from one of the parents to the baby; this IV will override any of the previous two if it is from the same stat.

The remaining stats a number ranging from 3 to 5 are determined at random, again with the possibility of one or more IVs coinciding with those of the parents. From HeartGold and SoulSilver onward, if either parent holds an Power item , the baby will instead receive the IV of the corresponding stat from that parent, then inherit two other random IVs each from a random parent; if both parents hold a Power item, the baby will inherit the corresponding stat to their held item from one of those parents at random.

For example, if a parent is holding the Power Anklet, the baby will inherit the Speed IV from that parent, and it will also inherit two other different IVs from its parents, such as Attack and Special Defense. As another example, if one parent holds a Power Anklet and the other parent holds a Power Weight, the baby will inherit either the Speed IV from the first parent or the HP IV from the second parent, and it will also inherit two different IVs from its parents other than Speed or HP whichever was successfully inherited will be the one not chosen.

This can be combined with a Power item to ensure that one desired IV is always inherited; however, the offspring will still inherit only a total of five IVs from its parents the Power item simply guarantees which IV will be transferred for one of the five that the Destiny Knot allows.

From Black 2 and White 2 onward, if one parent holds an Everstone, its Nature will always be passed down. If both parents are holding an Everstone, a parent's Nature will still always be passed down, but which parent's Nature is passed down is randomly determined. We are given one per game for a reason and that is because of the fact that they are special Pokemon and it should remain that way. Obviously they can breed though as we have seen in the anime multiple times.

Seen September 24th, The only legendaries that shouldn't have genders are the ones that are truly meant to be genderless, such as Genesect. Genesect was once a real creature, but became extinct millions of years ago.

Robots are mechanical, and machines don't have a gender. They're usually referred to as an "it. Avatar Credit. I don't think there's much point having legendaries if you take away the only thing that really makes them special.

They're meant to be on a completely different level than regular Pokemon, and that sense of being in a special category is part of their charm. It gives their storylines credibility. So no, I'm not interested in them being able to breed. I really like them nongendered, too, since it just makes sense that gender would be pointless for them; gender doesn't signify anything useful or interesting outside of sexual characteristics and cultural associations, which I take issue with.

Nijishu: The Rainbow Province. Seen February 13th, Legendaries have it's name for a reason. There is only one of them in each game. What if you could breed them? Then they wouldn't be called legendaries anymore and they wouldn't be special anymore.

And breeding legendaries will also be a drag and stir up annoyance in online Battling. Everywhere and anywhere. Genders for legendaries are perfectly alright, but not breeding. If one could breed legendaries, they wouldn't be special anymore would they? They'd be just like any ordinary Pokemon. Also, if they were breedable, one could breed a whole team of, for example, Arceus, attach different elemental plates to them and destroy all opposing challengers in competitive battlers.

What would one gain from victory unworked for? Ask A Question. Keep me logged in on this device. Forgot your username or password? Can someone breed and trade me these Pokemon? How do I breed pokemon with really good to prefect IVs fast? Why won't any of the legendary pokemon's moves can't be replaced? Favorite Legendary Or Common Pokemon?



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